A couple of weeks ago, I wrote a game inspired piece of thin fiction. Dementia commented that I had been writing in that style a great deal lately, and she didn't much care for it; it was almost all plot, and almost no character, and she is a character reader first and foremost. Of course, so am I, but I answered that when I was struggling to produce ANYTHING, it was always easier to write plot dominated material, because once I started writing dialog, it was far too easy to get lost in the weeds. But I looked over the story, and pulled out one key scene to tell in a more character driven fashion. I am pretty happy with the way it turned out.